- #Unity assets explorer tprogressbar property out of range how to#
- #Unity assets explorer tprogressbar property out of range full#
Documentation for file offset and HLS AES-128 and 10-bit support.Video preview in MediaPlayer editor component can now be collapsed by clicking on the title.#943 Fixed issue with muted flag not being applied when creating the player.Fixed issue with Hap video playback not generating textures.
#Unity assets explorer tprogressbar property out of range how to#
Added documentation notes about how to support 'Minify' build option.Fixed DirectShow mute state being overridden by setting the volume.Fixed Hap/NotchLC playback ending too soon when tracks had different durations when using Custom MOV Parser.Fixed Hap/NotchLC videos containing special characters in the file name would not be opened by the Custom MOV Parser.#914 Fixed Hap/NotchLC playback rate greater than 1.0 not working, now supports range of 0.0 to 4.0.#915 Fixed Hap/NotchLC paused videos not being able to seek once they reach the end of the video when using Custom MOV Parser.#947 Hap decoder now supports videos that have dimensions that aren't a multiple of 4 (but at a performance cost).#948 Added support for PCM float-32 audio to Hap/NotchLC Custom MOV Parser.Several D3D12 improvements for Hap codec support.Hap/NotchLC improved texture mipmap generation support.
#Unity assets explorer tprogressbar property out of range full#
Hap/NotchLC playback has reduced memory and GPU usage via removal of creating and blitting an extra full frame texture.Hap/NotchLC decoder can now drop frames to keep up with real-time playback.Added skipping of buffered frames in ElapsedTimeVsynced buffer selection mode when Unity drops frames to prevent buffer becoming full and then flushing.